Headgear Resists:
* Angeling Hat: 10% demihuman resist
* Beret: 10% demihuman resist
* Baby Chick: 3% demihuman resist
* Feather Beret: 10% demihuman resist
* Poo Poo Hat: 10% demihuman resist
* Most custom headgears: 10% demihuman resist
Headgear Cards:
* Dryad: 10% earth resist
* Giant Hornet: 10% wind resist
* Giearth: 15% earth resist
* Leaf Cat: 10% water resist
* Leib Olmai: 10% fire resist
* Permeter: 15% shadow and undead resist
Armor Elemental Resists:
* Neutral Element Armor: (Default Armor Element)
o Neutral 100%
o Water 100%
o Earth 100%
o Fire 100%
o Wind 100%
o Poison 100%
o Holy 100%
o Shadow 100%
o Ghost 25%
o Undead 100%
* Water Element Armor: (Swordfish Card)
o Neutral 100%
o Water 25%
o Earth 100%
o Fire 50%
o Wind 175%
o Poison 100%
o Holy 100%
o Shadow 100%
o Ghost 100%
o Undead 100%
* Earth Element Armor: (Sandman Card)
o Neutral 100%
o Water 100%
o Earth 100%
o Fire 150%
o Wind 50%
o Poison 125%
o Holy 100%
o Shadow 100%
o Ghost 100%
o Undead 100%
* Fire Element Armor: (Pasana Card)
o Neutral 100%
o Water 150%
o Earth 50%
o Fire 25%
o Wind 100%
o Poison 125%
o Holy 100%
o Shadow 100%
o Ghost 100%
o Undead 100%
* Wind Element Armor: (Dokebi Card)
o Neutral 100%
o Water 50%
o Earth 150%
o Fire 100%
o Wind 25%
o Poison 125%
o Holy 100%
o Shadow 100%
o Ghost 100%
o Undead 100%
* Poison Element Armor: (Argiope Card)
o Neutral 100%
o Water 100%
o Earth 100%
o Fire 100%
o Wind 100%
o Poison 0%
o Holy 100%
o Shadow 50%
o Ghost 100%
o Undead 50%
* Holy Element Armor: (Angeling Card)
o Neutral 100%
o Water 75%
o Earth 75%
o Fire 75%
o Wind 75%
o Poison 75%
o Holy 0%
o Shadow 125%
o Ghost 75%
o Undead 100%
* Shadow Element Armor: (Bathory Card)
o Neutral 100%
o Water 100%
o Earth 100%
o Fire 100%
o Wind 100%
o Poison 50%
o Holy 125%
o Shadow 0%
o Ghost 75%
o Undead 0%
o Immune to Coma
* Ghost Element Armor: (Ghostring Card)
o Neutral 25%
o Water 100%
o Earth 100%
o Fire 100%
o Wind 100%
o Poison 100%
o Holy 100%
o Shadow 100%
o Ghost 125%
o Undead 100%
* Undead Element Armor: (Evil Druid Card)
o Neutral 100%
o Water 100%
o Earth 100%
o Fire 125%
o Wind 100%
o Poison -25%
o Holy 150%
o Shadow -25%
o Ghost 100%
o Undead 0%
o Immune to Coma
Armor Cards Nitpicking:
Neutral is a armor's normal property without cards. Innate resistance to ghost, but nothing else. You can get your four slots free for tao or HP cards, however.
Holy gives a natural 25% resistance to every element, except neutral and immunity to holy; the only card to grant holy resistance in the game. 125% more from shadow, and about 100% more from undead and become susceptible to Gloom Under Night cards.
Ghost gives you a resistance of 75% to neutral, at the expense of getting more damage from the ghost element. Not a bad tradeoff, but it won't grant you any immunity to holy which means you'll always be taking full damage from holy.
Poison grants immunity to poison, 50% resistance to shadow and undead. Grants a slight earth weakness though.
Undead gives you undead immunity, and you absorb shadow, and poison. You take 125% from holy and 100% or so from fire. Using a pally though, you can knock down some of the holy weakness.
Armor Cards:
* Marc: 5% water resist
* Steel Chonchon: 10% water resist
Garment Resists:
* Diablos Manteau: 5% neutral resist
* Goibne's Spaulders: 10% ranged resist
* Survivor's Manteau: 100% neutral for professors
* Mithril Magic Manteau: 20% resist to magic, 20% more damage to physicals by chance
* Vali's Manteau: 15% neutral resist
* Wolfheiden: 20% resist to physicals, 20% more damage to magic by chance
Garment Cards:
* Deviling: 50% neutral resist, 50% more damage to everything else
* Dustiness: 30% wind resist
* Harpy: 15% neutral resist
* Hode: 30% earth resist
* Isis: 30% shadow resist
* Jakk: 30% fire resist
* Marionette: 30% ghost resist
* Marse: 30% water resist
* Myst: 30% poison resist
* Noxious: 5% ranged resist, 5% neutral resist
* Orc Baby: 10% neutral resist
* Orc Zombie: 30% undead resist
* Raydric: 20% neutral resist
Shield Resists:
* Platinum Shield: 5% resist to medium and large
* Valkyrie Shield: 20% fire, water, shadow, undead resist
Shield Cards:
* Hodremlin: 15% resist to small, medium and large
* Horn: 15% ranged resist
* Munak: 5% earth resist
* Parasite: 5% neutral resist
* Thara Frog: 30% resist to demihumans
* Tirfing: 25% resist to medium
Footgear Resists:
* Tidal Shoes: 5% water resist
Accessory Resists:
* Ring of Earth: 5% earth resist
* Ring of Fire: 5% fire resist
* Ring of the Flame Lord: 10% fire resist
* Ring of Water: 5% water resist
* Ring of Wind: 5% wind resist
Accessory Cards:
* Alligator: 3% resist to long ranged attacks
I Hope My Guide Will Help You In Pvp Thx!!